Game Design by Philip duBarry
Edited by Steve Jackson
Development by Paul Chapman, Philip Reed, Randy Scheunemann, and Will Schoonover
Illustrated by Ben Williams
Suggested Retail Price $39.95
Stock number 1902
ISBN 978-1-55634-793-1
Available Now – click here to order!
Blackmail the printer. Threaten the innkeeper. Bribe the priest. Welcome to Revolution!
Secretly bid against your opponents to gain the support of the people, win territory . . . and collect more Gold, Blackmail, and Force for the next round of bidding! Will you try to control the tavern or the fortress? The harbor or the plantation? Knowing where to push for support – and where to back away and let your opponents fight – is the key to victory. It's a game of bluff, counter-bluff, and surprise.
Bidding tokens have different shapes and colors for easy identification. Colorful cardstock shields keep your bids private, and provide a handy rules reference during the auction. Traditional wooden blocks allow players to see, at a glance, who controls which territories.
Revolution! is for three or four players. The rules can be taught in minutes, and a complete game takes less than an hour. Each new game lets players find new strategies and tactics.
Get ready for Revolution!
Expansions, Sequels, and Accessories
- New edition featuring Pathfinder!
- Check out the expansions, The Palace and Anarchy!
Resources
- Download the rulesheet.
- Learn how to play the game with our Flash demo.
- See what they're saying about Revolution!
- See the game in action on our gallery page.
- Read the Designer's Notes.
- Read Winning the Revolution: A Brief Discussion of Strategy & Tactics.
- Check for any errata.