Two New Sorcery Rituals

By Richard Drysdale (rdd2@st-andrews.ac.uk)

**Flaming
Feather**

Teach Skill Focusing (Focus/1)

This ritual allows the performer to mystically "instruct" the subject in how to make a focused effort (see p 20 of CPG) on one or more skills. In a similar fashion to the Symphonic Awakening ritual, the performer needs possess neither the Sorcery Attunement nor the Focus skill. However, without the Performer having knowledge of Focus the usual -1 penalty will be suffered. A reasonable number of Ethereals who know the Symphonic Awakening ritual also know this one and use it to reward those followers who do not posses that precious sixth Force.

The ritual may only be performed on a willing human subject and while the knowledge of what to do is granted to the subject immediately some practice might be necessary before it can be used properly. A CD of 1 indicates that it will take the subject several weeks for them to be able to attempt a focused effort reliably while a CD 6 indicates that the subject has easily absorbed how to do the trick and may attempt it from the moment the ritual is complete.

The performer of the ritual must choose which skill or skills the subject learns to make focused efforts with at the begin of the rituals performance. They may not change their mind part way through without aborting the ritual and causing the Essence used to be uselessly expended.

Time: 1d6 hours.
Essence Cost: 1 Essence per skill.



Teach Focused Effort (Focus/2)

This ritual allows the performer to mystically "instruct" the subject in how to make a focused effort (see p 20 of CPG) on any roll which they might make. In a similar fashion to the Symphonic Awakening ritual, the performer needs possess neither the Sorcery Attunement nor the Focus skill. However, without the Performer having knowledge of Focus the usual -2 penalty will be suffered. This ritual is known by some Ethereals and fewer Celestials, but those who know tend to use it on their Soldiers to allow them to enhance themselves with a reduced chance of Disturbance being heard.

The ritual may only be performed on a willing human subject and while the knowledge of what to do is granted to the subject immediately some practice might be necessary before it can be used properly. A CD of 1 indicates that it will take the subject several weeks for them to be able to attempt a focused effort reliably while a CD 6 indicates that the subject has easily absorbed how to do the trick and may attempt it from the moment the ritual is complete.

Time: 3d6 hours.
Essence Cost: Check digit in Essence plus 4 Essence.

**Flaming
Feather**

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