Robert "Thunderbird" One-EagleFlying Amerind SuperTotal: 250 points Attributes (120 CP):ST: 15 (60) Advantages (20 CP):Alertness +3 (15), Legal Enforcement Powers (5) Super Advantages (125 CP):Flight (Instant +20%) (48), Super-Flight (20), Lightning Power 5 (Instant +20%, Touch Only -20%, Only While Flying -30%) (21), Flash Power 1 (Always On +100%, Also Affects Hearing / IQ as a Thunderclap +100%, Centered on Self only -20%, Doesn't Harm User +20%, Only While Flying -30%, NE: 1/5th normal Radius of effect -10%) (11), DR: 10 (Only While Flying -30%) (21), Illuminate Power 1 (Always On +100%, Increased Area x9 +180%, Centered on Self only -20%, Only While Flying -30%, NE: -1 to Hearing rolls in area -10%) (4) Disadvantages (-100 CP):Struggling Wealth (-10), Intolerance: non-Natives (-10), Berserk (-15), Fanaticism: AIM (-15), Impulsiveness (-10), Overconfidence (-10), Pacifism: Cannot Harm Innocents (-10), Sense of Duty: Native Americans (-10), Duty: AIM, 9 or less (-5), Stubbornness (-5) Quirks (-5 CP)[undetermined] Skills (38 CP):Karate 4-12, Judo 4-12, Bow 1-10, Running 1-10, Staff 0-10 Superskills (52 CP):Flash 16-14, Illuminate 20-14, Lightning 16-14 When the Thunderbird flies, everyone knows it as he lights up the surrounding area and generates as much thunderous clamour as a 747! It sounds as if he is tearing up the sky with a constant display of thunder and lightning. And while his aura of blinding light and deafening sound is enough to severely hinder most people, his lightning touch is most effective against his blinded and deafened prey. He can shut the aura down, but rarely does as he only flies when he has to. (Back to list of Supers characters) | |