Written by Christopher R. Rice
Edited by Nikola Vrtis
GURPS Line Editor: Sean Punch
11 pages. PDF.
Stock number 37-0360
Midnight chimes scream out for heroes.
GURPS Monster Hunters champions are among the best in the world at what they do . . . but there's always more that needs doing. GURPS Monster Hunters Encounters 1 presents two encounters ready to use in any Monster Hunters campaign.
Each includes the hooks needed to get the heroes into the action, the clues they need to track down the mystery, and the details that will make the encounters memorable. The machinations of werewolves, vampires, and cultists await discovery. Designed for four to five investigators, these encounters can all be adjusted for weaker or stronger groups. Whether they get out alive is up to them.